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Animation as a tool to improve students' achievements in electronics
Aharon Gero
, Wishah Zoabi
Education in Science and Technology
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Keyphrases
Electronic Devices
100%
Student Achievement
100%
Field-effect Transistors
66%
Academic Achievement
66%
Computer Animation
66%
Two-year College
66%
Static Diagram
66%
Israel
33%
Quantitative Tools
33%
Operating Principle
33%
Cognitive Load Theory
33%
Structured Interview
33%
Bipolar Transistor
33%
Research Population
33%
Pretest-posttest
33%
Electrical Engineering
33%
Electronics Students
33%
Greatest Difficulty
33%
College Students
33%
Cognitive Theory of multimedia Learning
33%
Group Design
33%
Social Sciences
Academic Achievement
100%
Computer Animation
100%
Semi-Structured Interview
50%
Population Research
50%
University Students
50%
Cognitive Theory
50%
Israel
50%
Engineering
Field-Effect Transistor
100%
Effect Size
100%
Bipolar Transistor
50%
Electrical Engineering
50%
Data Part
50%
Control Group
50%
Computer Science
Effect Transistor
100%
Multimedia
50%
Bipolar Junction Transistor
50%
Population Research
50%
Enhance Understanding
50%
Semistructured Interview
50%
Mathematics
Computer Animation
100%
Effect Size
100%
Central Topic
50%
Control Group
50%
Economics, Econometrics and Finance
Multimedia Learning
100%