Communication complexity of nash equilibrium in potential games (extended abstract)

Yakov Babichenko, Aviad Rubinstein

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We prove communication complexity lower bounds for (possibly mixed) Nash equilibrium in potential games. In particular, we show that finding a Nash equilibrium requires text{poly}(N) communication in two-player N times N potential games, and 2{text{poly}(n)} communication in n-player two-action games. To the best of our knowledge, these are the first results to demonstrate hardness in any model of (possibly mixed) Nash equilibrium in potential games.

Original languageEnglish
Title of host publicationProceedings - 2020 IEEE 61st Annual Symposium on Foundations of Computer Science, FOCS 2020
Pages1439-1445
Number of pages7
ISBN (Electronic)9781728196213
DOIs
StatePublished - Nov 2020
Event61st IEEE Annual Symposium on Foundations of Computer Science, FOCS 2020 - Virtual, Durham, United States
Duration: 16 Nov 202019 Nov 2020

Publication series

NameProceedings - Annual IEEE Symposium on Foundations of Computer Science, FOCS
Volume2020-November
ISSN (Print)0272-5428

Conference

Conference61st IEEE Annual Symposium on Foundations of Computer Science, FOCS 2020
Country/TerritoryUnited States
CityVirtual, Durham
Period16/11/2019/11/20

Keywords

  • Computation theory
  • Game theory

ASJC Scopus subject areas

  • General Computer Science

Fingerprint

Dive into the research topics of 'Communication complexity of nash equilibrium in potential games (extended abstract)'. Together they form a unique fingerprint.

Cite this